h
holakani

Nikla

@holakani

As an Unreal Engine Developer, I create anything with Blueprint and cpp

Estados Unidos
Inglés, Chino, Finés, Coreano, Árabe
Parte de la información aparece en idioma inglés.
Sobre mí
I develop and fix Unreal Engine systems that help your game run smoothly, from Blueprint gameplay, combat, inventory, and save systems to AI, Character modeling, rigging, animation retargeting, Animation Blueprints, and multiplayer replication. I also handle game prototypes, crash fixes, FPS optimization, packaging, lobbies, enemy AI, and online gameplay systems. Get cleaner, more stable, and scalable gameplay built around your project. Message me with your project details to receive a clear technical direction, practical solutions, and an efficient development plan before placing an order.... Lee más

Habilidades

h
holakani
Nikla
desconectado • 
Tiempo medio de respuesta: 1 hora

Revisa mis servicios

Personalización
I will do any unreal engine blueprint gameplay system, combat ai inventory multiplayer
Creación de prototipos
I will make game prototype, fix unreal engine blueprint, crashes, fps packaging issues

Porfolio

Experiencia laboral

Unreal Engine Developer

Ellpeck Games • Freelance

May 2022 - Aug 20223 mos

Character & Systems Integration | Prototype Builds Ellpeck Games is a small indie studio known for Tiny Life, a simulation game in Steam Early Access. I worked on integrating character systems, animation logic, and interaction mechanics into Unreal Engine projects, ensuring smooth, playable demonstrations and bug‑free gameplay experiences.

Game Developer

Elysium Game Studio • Freelance

Feb 2021 - Feb 20221 yr

Elysium Game Studio is a Berlin-based indie game studio using Unreal Engine 5 to develop narrative-driven, high‑quality games for PS5, Xbox, and PC. I contributed to core gameplay and system logic, including player mechanics, AI behavior, and level integration for AAA‑inspired projects such as NEO BERLIN 2087, a first/third‑person action‑RPG set in a cyberpunk world. My role strengthened gameplay stability and visual fidelity across prototype builds.