h
hein_gamedev

Hein

@hein_gamedev

3D Generalist

Myanmar [Birmania]
Inglés
Parte de la información aparece en idioma inglés.
Sobre mí
Hi! I’m a professional 3D Artist / Generalist with 5+ years of experience creating high-quality, production-ready 3D assets for games and real-time projects. I specialize in clean, optimized modeling for both realistic and stylized styles, including props, hard-surface assets, and environment elements. I work with industry-standard tools and deliver reliable results on time. Clear communication, attention to detail, and client satisfaction are my priorities. Let’s bring your ideas to life.... Lee más

Habilidades

h
hein_gamedev
Hein
desconectado • 
Tiempo medio de respuesta: 1 hora

Revisa mis servicios

Game Art
I will do production ready 3d models with textures
Fondos y entornos
I will design 3d game environment in unity 3d or unreal engine5

Porfolio

Experiencia laboral

3D Art Lecturer

Youtube@Heingamedev • Trabajador autónomo

Dec 2025 - Present • 10 mos

I’m a professional 3D Artist with extensive experience in end-to-end production workflows for games and real-time projects. I graduated from Singapore, where I built a strong foundation in design, technical execution, and visual storytelling. My main tools include Autodesk Maya, ZBrush, Substance Painter, Marvelous Designer, Photoshop, and Unreal Engine, with solid experience integrating assets into Unity and Unreal pipelines. I’ve worked across the full production process — from modeling and texturing to look development and real-time implementation. I’m detail-oriented, efficient, and always focused on delivering high-quality, production-ready assets. I value clear communication and continuous improvement, and I enjoy collaborating with clients to bring ideas to life.