3D Artist specializing in Blender, Roblox UGC, and game assets
Brasil
Portugués, Inglés, Español
Parte de la información aparece en idioma inglés.
Sobre mí
Hi, I'm Gustavo Henrique, a 3D Artist with 8 years of experience using Blender and Unity to create models and assets for Roblox and game projects.
I specialize in Roblox UGC hair, masks, outfits, backpacks, weapons, accessories, and stylized character assets. My work includes 3D modeling, materials, texturing, and polished presentation renders.
I focus on clean shapes, accurate proportions, strong visual identity, and organized delivery. Whether you have a finished concept or a rough idea, I can help turn it into a polished 3D asset.... Lee más