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grandeurmc

Michael

@grandeurmc

Bringing Your Gaming Visions to Life

Nigeria
Inglés
Parte de la información aparece en idioma inglés.
Sobre mí
Hi, I am a dedicated Game Developer specializing in Unity, Unreal Engine, Godot, and Roblox. I transform innovative concepts into polished, engaging games. My expertise spans multiple platforms and genres, focusing on delivering high-quality experiences with clean code and efficient design. I am committed to a collaborative process and exceeding client expectations. Whether you need a full game developed or complex systems implemented, I have the skills across these powerful engines to bring your vision to market. Let's create something unforgettable together.... Lee más

Habilidades

g
grandeurmc
Michael
desconectado • 

Revisa mis servicios

Personalización
I will script any system for you in roblox game roblox game development roblox script
Creación completa de videojuegos
I will 3d unreal engine game development unreal engine environment unity 3d map

Experiencia laboral

Unity

Game Visuals & Environment Generalist

Unity • Freelance

Mar 2026 - Mar 20260 mos

Specialized in taking early-stage game prototypes and transforming them into visually stunning demos that are ready for Steam or Pitching.What I Delivered: Complete map design including landscape sculpting and hand-painted/PBR textures. Custom particle effects (VFX) that provide essential game feedback and visual "juice." Optimized all 3D assets to maintain performance targets on mid-range hardware.

Unreal_Engine

UE5 Environment & VFX Specialist (Niagara & Nanite)

Unreal Engine • Freelance

Feb 2026 - Feb 20260 mos

Focused on high-fidelity world-building in Unreal Engine 5 for indie horror and action titles. I specialize in utilizing UE5’s latest features to create photorealistic environments without the overhead of massive teams.Core Accomplishments: Leveraged Nanite and Lumen for cinematic lighting and high-detail geometry. Developed complex Niagara VFX systems for realistic weather, combat effects, and environmental storytelling. Handled full level layout from blockout to final polish, ensuring seamless asset integration.

Lead Unity Environment Artist (Stylized & Realistic)

Studio • Freelance

Jan 2026 - Jan 20260 mos

Built immersive 3D maps and environments for several Unity-based mobile and PC games. My focus was on creating "ready-to-play" levels that are fully optimized for high FPS.Key Deliverables: Designed modular environment kits (buildings, foliage, props) to speed up level assembly. Applied professional lighting and post-processing to elevate game atmosphere. Created custom C# shaders and VFX to give games a unique, polished visual style.