Professional 3D Character Artist, ARKit Blendshapes, Rigging and VRChat Avatars
Estados Unidos
Inglés, Francés, Español, Alemán, Italiano, Árabe
Parte de la información aparece en idioma inglés.
Sobre mí
I’m a professional 3D artist specializing in character modeling, rigging, and optimization for games, animation, and virtual platforms. I create high-quality facial and full-body rigs, including ARKit 52 blendshapes, to achieve natural deformation and expressive character performance. I have experience working with MetaHuman, CC4/CC5, iClone 8, VRChat, VRM, MMD, SFM, Vroid, Warudo, and other popular 3D platforms. My services include character rigging, weight painting, model corrections, retargeting, and file conversion, with a strong focus on clean, accurate, and production-ready results.... Lee más