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As a skilled 3D artist, I specialize in bringing creative concepts to life through digital sculpting, modelling, texturing and rigging. I have extensive experience in creating 3D character model, cartoon design, game art, assets, props, environment, morphing, skinning, texturing, rigging, rendering, using tools such as zbrush, blender, unreal engine, iclone, character creator, maya 3dxmas, daz3d and unity to utilize high quality services.
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