2D Game Developer, MUGEN Engine, KEMEN GO Specialist, Conversion, Screenpack UI
Reino Unido
Inglés, Francés, Español, Alemán
Parte de la información aparece en idioma inglés.
Sobre mí
I'm a 2D game developer focused on fighting games and game customization, specializing in MUGEN and IKEMEN GO. I create and code custom characters, design sprite sheets, pixel art and animations, implement movesets, special moves and combos and handle character conversion, roster and stage setup.
I also build screenpacks, lifebars, HUDs, menus, character select and versus screens, plus bug fixing, balancing and optimization to make your game clean, playable and well organized.
I work with Fighter Factory Studio and core formats like .DEF, .CNS, .CMD, .SFF. Let's build your vision for you now.... Lee más