Hi! I'm Frank, a Technical 3D Artist specializing in 3D model conversion, optimization, and game-ready asset preparation
I work with Blender and Source Engine workflows to convert and optimize 3D models for Garry's Mod (GMod), Source Filmmaker (SFM), Team Fortress 2 (TF2), Left 4 Dead 2 (L4D2), MikuMikuDance (MMD), Unity, and other game projects... Lee más