Hello, I'm Eric. I am a 3D artist that specialize in making game ready assets. I do realistic, semi-realistic, or stylized. I willing to create low-poly models and high-poly models, UV-unwrapping, and texturing.
I mainly use Autodesk Maya for modeling and UV-unwrapping, Substance Painter for texturing and baking, and Unreal Engine.
Contact me before ordering. Send your references and concepts, style preferences, and poly-count limits. Let's have fun bring your vision to life and using them however you desire. ... Lee más