I am a professional 3D Animator and 3D Artist with 4 years of experience in the 3D industry. I specialize in character animation, rigging, mocap cleanup, 3D modeling, and texturing.
I mainly work with Autodesk Maya and also have experience creating animation and assets for Unity and Unreal Engine. I can work on cartoon animation, game animation, character rigging, and stylized 3D projects.
I focus on clean, high-quality work, clear communication, and delivering projects based on each client's requirements.... Lee más