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emaceart

Maciej Szymas

@emaceart

3D Prop Artist and Massive World Builder

Polonia
Polaco
Parte de la información aparece en idioma inglés.
Sobre mí
I'm a Unity Asset Store publisher (EmacEArt, ID: 37608) with ~35 packs and 15 years in game art. As a self-taught artist, I design playable worlds in Blender and Unity3D (clean topology, POIs, interiors/exteriors). My last commercial project was Survival Machine (3 years as Level Artist). I also support Godot, specializing in stylized low-poly art. My roots go back to the '90s on Atari 65 XL/XE (Coala) and Amiga (Deluxe Paint IV, Fantavision, 3D Construction Kit). Additionally, before 2015, I spent 10 years in Web Design and DTP, programming in ActionScript.... Lee más

Habilidades

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emaceart
Maciej Szymas
desconectado • 
Tiempo medio de respuesta: 9 horas

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Fondos y entornos
I will design a handcrafted low poly game world and level, no ai

Porfolio

Experiencia laboral

Emara

Founder & 3D Environment Artist

Emara • Trabajador autónomo

May 2017 - Dec 20258 yrs 7 mos

I run EmacEArt, my own Unity Asset Store brand, where I design and publish handcrafted stylized low-poly environment packs for URP/HDRP. I specialize in large modular asset sets — rocks, structures, props, full kits — that I also assemble into cohesive, ready-to-use scenes. Every asset is hand-modeled (no procedural generation), built for real-time performance and clean integration into game projects. Alongside 3D, I draw on years of 2D and web design experience to handle the full presentation layer: store pages, marketing visuals, and pixel art.