I will clean topology and uvs on ai generated 3d models


Acerca de este Servicio
AI models usually fall apart where it matters most the structure.
Youll open the mesh and find chaotic edge flow, stretched UVs, overlapping islands, and layouts that make texturing or editing frustrating. It might look fine, but the moment you try to work with it, everything slows you down.
I go in and rebuild the foundation of the model not changing the design, just making it usable.
Heres what gets fixed:
messy or uneven topology thats hard to edit
stretched, overlapping, or inefficient UV layouts
inconsistent edge flow across the mesh
wasted UV space affecting texture quality
structure that breaks when refining or optimizing
Once done, the asset fits naturally into workflows inside Unity or Unreal Engine without needing constant fixes.
If your AI model is slowing you down or feels messy under the surface, Ill clean it up so you can actually use it.
Preferencia de estilo de entrega
Informa al freelancer cualquier preferencia o inquietud que tengas con respecto al uso de herramientas de IA en la finalización y/o entrega de tu pedido.
Conoce a femi
3D assets structured for game mechanics, interaction and level systems
- DeReino Unido
- Miembro desdeabr 2026
Idiomas
Inglés, Español, Alemán

