I’m a professional 3D artist specializing in custom modeling, character design, props, products, environments, and digital assets. I create detailed 3D models from concepts, sketches, photos, CAD files, drawings, and existing references. My skills include organic and hard surface modeling, sculpting, retopology, UV mapping, texturing, rendering, rigging, animation, and optimization. I focus on accurate forms, clean topology, realistic details, and production ready results for games, animation, visualization, 3D printing, and digital projects.... Lee más