Turning Game Ideas into Polished Player Experiences
Reino Unido
Inglés, Alemán, Francés, Español
Parte de la información aparece en idioma inglés.
Sobre mí
I’m Mark, a professional Unreal Engine and Unity developer specializing in UI/UX, gameplay mechanics, and Blueprint systems. I build high-quality, well-structured game features, integrate APIs, AdMob monetization, PlayFab services, and blockchain functionality, and handle app store deployment. With organized workflows using GitHub and Trello, I focus on clear communication and turning your game vision into a polished, engaging product.... Lee más