Hi! I'm a real-time VFX artist with 3+ years of experience creating visual effects for indie to AA games using Unreal Engine 5. I specialize in Niagara systems, custom shaders, and gameplay-driven VFX that are both beautiful and optimized for performance.
I work with tools like Houdini, Embergen, Substance Designer, and Blender, and I enjoy getting into the technical side of things when needed, from shader coding to custom rendering setups.
I’m here to help your game stand out with professional, responsive communication and clean, game-ready VFX.
Let’s build something amazing together!... Lee más