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design_3d1

Ethan Brooks

@design_3d1

I Turn Ideas and Images Into High Quality 3D Characters and Models

Estados Unidos
Inglés, Español, Alemán, Francés
Parte de la información aparece en idioma inglés.
Sobre mí
As a 3D character artist, I help game creators and businesses turn ideas, sketches, and 2D images into professional 3D assets. I create 3D character models, character rigging, 2D image to 3D character models, low poly characters and photorealistic 3D product renders for games, animation, marketing, and personal projects. I focus on clean and accurate details, proper topology, and results that match your reference and intended style. You’ll get clear communication, reliable delivery and attention to the details that matter. Send me your idea, image or reference and I’ll help bring it into 3D.... Lee más

Habilidades

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design_3d1
Ethan Brooks
desconectado • 
Tiempo medio de respuesta: 1 hora

Revisa mis servicios

Modelado de personajes
I will custom 3d character model game ready realistic professional zbrush blender
Modelado de personajes
I will create custom 3d low poly character models for games, rigging and animation

Experiencia laboral

Freelancer.com

3D Character Artist | 3D Modeling & Product Visualization

Freelancer.com • Freelance

Mar 2023 - Present3 yrs 6 mos

I help brands, game creators, businesses, and individuals turn ideas, sketches, 2D references, and concepts into polished 3D visuals that are ready for animation, games, marketing, product presentation, and personal projects. My work focuses on creating accurate, clean, and visually engaging 3D assets that match the client’s reference, style, and intended use. What I work on: • 3D character modeling from concepts, sketches, and 2D images • Low-poly and game-ready character models • 3D character modeling with rigging for animation • Realistic 3D product modeling and rendering • Stylized and custom 3D assets • 2D image-to-3D character transformation • Product and promotional 3D visuals I’ve worked across different visual styles and project requirements, adapting each model to its purpose rather than using a one-size-fits-all approach. Whether the goal is a game ready character, an animated 3D asset, a realistic product render, or a visual representation of an idea, I focus on getting the details right. Beyond the modeling itself, I prioritize clear communication, attention to reference details, organized workflows, and reliable delivery. I work closely with clients to understand what they actually need the asset to accomplish before building it. The result is 3D work that isn’t just visually appealing, but practical, purposeful, and ready to use. Core expertise: • 3D Character Modeling • 3D Modeling • 3D Rendering • Product Visualization • Low Poly Modeling • Character Rigging • Game Assets • 2D to 3D • Blender • 3D Design