I will create character for games or animation

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Musukebba Jasse
Parte de la información aparece en idioma inglés.

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Hello sir,

Welcome to my gig!


specialize in the complete creation of realistic, styled 3D characters. The entire production pipeline is covered by my workflow:


  • High poly modeling with Blender and ZBrush
  • Clean UV unwrapping and retopology
  • PBR (Substance Painter) textures
  • Accessories and apparel (Marvelous Designer, Blender)
  • Using body and face form keys for rigging (in games and animation)
  • Optimization for games (Unreal Engine/Unity)


My bundles:

  • Base Character: UV, PBR textures, sculpture, retopology, and simple attire
  • Advanced Character: skin micro-detailing, body rig, form keys, and apparel with equipment and ammunition
  • Character Ready for the Game: Complete rig, face shape keys, intricate apparel and accessories, and real-time optimization


Why work with me?

  • Professional quality assets
  • Clean and optimized topology
  • Friendly communication & support
  • Delivery on time

Lets bring your character idea to life and make it ready for production!


Thank you so much!




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Conoce a Musukebba Jasse

Musukebba Jasse

Freelance Illustrator

  • DeEstados Unidos
  • Miembro desdemar 2026
  • Idiomas

    Inglés
Hello, I am a seasoned game artist and one of the co-founders of DAC Studio, which specializes in game art outsourcing. I provide the following services: Spine animation and 2D game character concept. I always approach my job with the goal of producing the best possible product at a competitive price since I enjoy what I do. I'd be pleased to provide you a free consultation on any conceptual and animation-related issues. So if you have any queries, please don't be afraid to ask.