High-Quality 3D Modeling: Environments, landscapes, and interior/exterior scenes.
Game-Ready Assets: Optimized low-poly or high-poly models with clean topology.
Texturing & Materials: Realistic or stylized textures (PBR workflow).
Lighting & Rendering: Breathtaking atmospheric lighting for your scenes.
️ Software I Use:
Blender / Maya / 3ds Max
Substance Painter
Unreal Engine / Unity
Why Choose Me?
Professional quality and attention to detail.
Optimized assets ready for game engines.
Excellent communication and on-time delivery.
Preferencia de estilo de entrega
Informa al freelancer cualquier preferencia o inquietud que tengas con respecto al uso de herramientas de IA en la finalización y/o entrega de tu pedido.
Conoce a Deniz S
Deniz S
Environment Modeler
DeJapón
Miembro desdejun 2026
Idiomas
Inglés, Turco, Japonés
I am an aspiring environment modeler with a strong interest in architectural and urban design. I possess keen observational skills and a creative mindset, complemented by a humorous communication style. My work focuses on creating medieval European-style churches and Frutiger Aero-inspired scenes, utilizing Lightroom for precise lighting adjustments.