Hi, I’m David, a professional 3D Character Artist specializing in character modeling, rigging, facial systems, and animation ready character development.
I create realistic and stylized 3D characters for games, animation, virtual avatars, VTubing, VR/AR experiences, and real-time applications.
My workflow includes character modeling, clean topology, full-body rigging, facial rigging, blendshapes, ARKit facial expressions, lip sync/visemes, skin weighting, IK/FK systems, and real time character preparation.... Lee más