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David A. Rivera

@davidarg1

3D Artist

Estados Unidos
Inglés, Español
Parte de la información aparece en idioma inglés.
Sobre mí
Stylized 3D artist with a focus on game-ready prop modeling and texture work for real-time engines. I create optimized low-poly assets with clean UVs and stylized PBR or hand-painted textures designed for performance and visual consistency in Unity and Unreal projects. From single props to small environment asset packs, I aim to deliver models that are both visually cohesive and technically reliable.... Lee más

Habilidades

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David A. Rivera
desconectado • 

Revisa mis servicios

Utilería y objetos
I will create stylized optimized 3d game props for your project

Experiencia laboral

Full_Sail University

3D Artist Intern

Full Sail University • Freelance

Jan 2019 - Jan 20212 yrs

Supported student teams in the creation of 3D assets for academic game development projects Assisted with modeling, UV mapping, and texturing of props and environmental assets Provided technical guidance on asset optimization for real-time performance Helped troubleshoot import/export issues between 3D software and game engines Maintained organized asset libraries and version control within team pipelines Collaborated with students to ensure assets met project scope and visual standards Offered feedback on modeling workflows and best practices for production-ready assets

3D Artist

Sinful Monarchy • Freelance

Jan 2018 - Dec 20202 yrs 11 mos

Created stylized 3D assets for use in Unreal Engine Modeled low-poly props and environment assets with a focus on performance optimization Developed UV layouts and applied PBR and hand-painted textures using industry-standard tools Collaborated with designers and developers to ensure asset consistency and visual cohesion Prepared game-ready models including proper scale, topology, and export settings Assisted with asset implementation and material setup within engine environments Participated in iterative feedback cycles to refine assets based on project needs