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dave_daniel3

Daniel

@dave_daniel3

Unity Game Developer Build Errors, WebGL Multiplayer Expert

Reino Unido
Inglés, Español, Alemán, Italiano
Parte de la información aparece en idioma inglés.
Sobre mí
Unity Game Developer specializing in bug fixing, debugging, optimization, and performance improvements for Unity projects. I help developers resolve Unity build errors, Gradle errors, Android build issues, WebGL loading and memory problems, multiplayer networking bugs, Photon, Mirror, Unity Netcode, Firebase integration, AdMob, Google Play services, SDK conflicts, package manager issues, and deployment errors. I deliver clean, scalable solutions with fast communication, helping indie developers and studios launch stable, high-performance Unity games. ... Lee más

Habilidades

d
dave_daniel3
Daniel
desconectado • 
Tiempo medio de respuesta: 6 horas

Revisa mis servicios

Creación completa de videojuegos
I will fix unity android build errors gradle errors and failed game builds
Corrección de errores
I will fix unity multiplayer photon mirror netcode rpc errors and matchmaking issues

Experiencia laboral

Unity

Senior Unity Game Developer & Technical Troubleshooting Specialist

Unity • Tiempo parcial

May 2022 - Mar 202310 mos

I am a Unity Game Developer specializing in solving complex technical issues that prevent games from building, running, and launching successfully. I have experience debugging Unity projects across mobile, PC, and WebGL platforms, helping indie developers and studios resolve critical problems quickly and efficiently. My expertise includes Unity Android build errors, Gradle errors, SDK, NDK and JDK configuration, package manager conflicts, Firebase integration, Google Play Services, AdMob, Unity IAP, compilation errors, plugin compatibility, and deployment troubleshooting. I also specialize in Unity multiplayer debugging using Photon PUN 2, Photon Fusion, Mirror, FishNet, and Unity Netcode for GameObjects. I fix connection failures, lobby and matchmaking systems, RPC errors, synchronization issues, player spawning, dedicated server setup, network variables, and multiplayer performance optimization. For WebGL projects, I resolve loading screen issues, memory allocation errors, browser compatibility, CORS configuration, AssetBundle loading, JavaScript plugin errors, compression problems, deployment failures, and WebGL performance optimization. My workflow focuses on identifying the root cause rather than applying temporary fixes. Every solution is designed to be clean, maintainable, scalable, and compatible with your Unity version and project architecture. Whether you need help with Unity debugging, build failures, multiplayer networking, performance optimization, deployment issues, or technical troubleshooting, I provide reliable solutions with clear communication, fast turnaround, and professional support to help get your game back on track.