Hi! I'm a 3D Artist specializing in hard surface modeling and game-ready assets. I have 4 years of experience creating optimized models for games, AR/VR, and real-time applications.
I work with Blender, ZBrush, Substance Painter, RizomUV, and Marmoset Toolbag, delivering a full production pipeline:
• High-poly & clean low-poly
• Optimized UVs
• PBR texturing
I focus on performance (polycount, texel density, draw calls) and create assets that are ready for Unity and Unreal Engine. My portfolio https://www.artstation.com/freshalexei
Let’s build efficient and production-ready 3D assets 🚀... Lee más