I will make cinematic steam capsule artwork for your game

D
danielpixell
D
danielpixell
Daniel O
Parte de la información aparece en idioma inglés.

Acerca de este Servicio

Want your Steam game to stand out with cinematic and professional artwork?

I will create high quality cinematic Steam capsule art for your game that captures attention, increases clicks and gives your game a professional AAA style presentation.

Perfect for indie games, horror games, RPGs, action games, visual novels and more.


What I Can Design

  • Main Steam Capsule
  • Small Capsule
  • Header Capsule
  • Library Capsule
  • Hero Artwork
  • Promotional Banners
  • Steam Store Assets
  • Key Art
  • Game Cover Art
  • Cinematic Posters


Art Styles

  • Cinematic Realistic
  • Dark Fantasy
  • Sci-Fi
  • Horror
  • Anime
  • RPG
  • Action Adventure
  • Retro Modern Mix
  • Stylized Indie Art


What You Will Get

  • High quality professional artwork
  • Steam ready dimensions
  • Cinematic composition and lighting
  • Typography and logo placement
  • PNG/JPG files
  • Commercial use
  • Fast communication


Why Choose Me

  • Focused on game marketing visuals
  • Professional cinematic style
  • Eye catching thumbnails
  • Steam optimized layouts
  • Indie developer friendly
  • Attention to atmosphere and mood

Please contact me before ordering large or highly detailed projects.

Preferencia de estilo de entrega

Informa al freelancer cualquier preferencia o inquietud que tengas con respecto al uso de herramientas de IA en la finalización y/o entrega de tu pedido.

Conoce a Daniel O

Daniel O

pixel artist

  • DeReino Unido
  • Miembro desdemay 2026
  • Idiomas

    Inglés, Español, Francés, Alemán
Hi, I’m a passionate pixel artist focused on creating high-quality sprites, fantasy characters, chibi designs, and retro-inspired game assets for indie developers, streamers, and creative projects. My goal is to create clean, expressive, and game-ready pixel art that stands out while remaining readable at small resolutions. Whether you need a single sprite or a full game asset set, I focus on quality, consistency, and clear communication throughout the project.

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