I will do blender animation with a vehicle suspension rig

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dan_23b3n
D
dan_23b3n
Daniel Benson
Parte de la información aparece en idioma inglés.

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Rigging and animation work best when one person does both: the rig gets built around how it will actually move. I build character rig controls, vehicle suspension rigs, and blendshapes rigs in Blender, with a short animation clip available to prove it works.


What you get:

  • Game control rig with clean, animator-friendly handles
  • Vehicle suspension rig that responds to movement (or character controls, your pick)
  • Blendshapes rig for facial expressions
  • Blender animation clip and playblast on Premium


How it works:

  • Send your model and tell me what it needs: vehicle, character, or face
  • I build the control rig and the suspension or blendshape layer
  • I test deformation across the range of motion
  • You get the rig, FBX export, and an animation preview (Premium)


Message me first if your project mixes types, like a vehicle with a driver, so I can scope it correctly.

Preferencia de estilo de entrega

Informa al freelancer cualquier preferencia o inquietud que tengas con respecto al uso de herramientas de IA en la finalización y/o entrega de tu pedido.

Conoce a Daniel Benson

Daniel Benson

3D Rigging, Animation and Environment design

  • DeReino Unido
  • Miembro desdeabr 2026
  • Responde aprox. en:1 hora
  • Idiomas

    Español, Inglés, Francés, Alemán, Italiano, Holandés, Portugués
I create 3D animations, custom rigs, and detailed environments using Blender, Cinema 4D, and Maya. My work includes vehicle suspension animation, character rigging with IK/FK controls, Mixamo rig fixes, and clean game-ready control rigs. I help prepare 3D models for animation, games, and cinematic projects, with a focus on functional rigs and organized scene setups.

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