I will ai driven 3d,arkit52,rig3d for stream,glb,talkinghead, vrchat avatar,lipsync,vrm
Acerca de este Servicio
Hi!
I assist studios, interactive product teams, & game developers with the modeling, rigging, and animation create 3D character and environment assets and props for digital humans, AI avatars, and humanoid, non-humanoid character. With ARKit 52/64 facial blendshapes, lipsync, expressive facial animation, and narrative-driven character animation for Unity, Unreal Engine, WebGL, Threejs & Babylon.js, I provide production-ready game assets and Web Avatar.
I OFFER:
Realistic and stylized 3D character modeling
High-poly, low-poly modeling, retopology, and UV mapping
Weapons, props, modular game assets & environment modeling
Custom MetaHuman and facial customization for Unreal Engine
AI avatars, digital humans and 3D creatures
Character animation, cinematic sequences, & game cutscenes
ARKit 52 and 64 facial blendshape setup
Facial expression, lip-sync-ready visemes, & facial animation systems
Realistic facial deformation for digital humans, AI avatars, and interactive character
Character body rigging with IK/FK controls & deformation systems
Animation-ready rigs for gameplay, cinematic, and interactive applications
GLB character preparation for Web 3D and brobrowser-based expressions.
Conoce a Damzea
Optimized 3D Avatar For Web, Livestream, GLB Interactive Avatar,Arkit blendshape
- DeReino Unido
- Miembro desdeoct 2026
Idiomas
Español, Inglés, Francés, Alemán, Árabe

