c
christma124

Chris

@christma124

High Quality 3D Character Rigging for Realistic and Smooth Animations

Nigeria
Español, Inglés, Francés, Alemán, Griego, Holandés, Yoruba
Parte de la información aparece en idioma inglés.
Sobre mí
Hi, I’m Chris, a 3D Rigging Artist specializing in creating clean, efficient, and production ready character rigs for Maya and Blender, fully optimized for Unreal Engine and Unity. I focus on humanoid, creature, and facial rigging that delivers smooth deformation and animator-friendly control. I help game studios, animation teams, and creators bring characters to life for films, games, and AR/VR projects. Quality, precision, and performance are my priorities.... Lee más
c
christma124
Chris
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Revisa mis servicios

Montaje 3D
I will rig 3d characters in maya or blender for smooth animation in unreal unity games

Porfolio

Experiencia laboral

Freelancer.com

3D Character Rigger Maya & Blender (Game & Animation Ready)

Freelancer.com • Freelance

Jan 2023 - Present3 yrs 4 mos

I specialize in professional 3D character rigging for games, animation, and cinematic projects. I create clean, production-ready rigs in Maya and Blender optimized for Unreal Engine and Unity. My work focuses on solving common industry problems such as broken deformation, poor control systems, and non-optimized rigs that fail in real-time engines. I deliver animator-friendly IK/FK systems, facial rigs, and smooth skin weighting to ensure natural and realistic motion. My rigs are designed for game development, film production, and animation pipelines. Clients benefit from stable, export-ready rigs that improve workflow efficiency, reduce animation issues, and enhance final visual quality. I work with humanoid and creature characters, always ensuring performance, flexibility, and precision in every project.