c
chrisaudrey0

Chris

@chrisaudrey0

Pixel art Animator and Illustrator

Reino Unido
Inglés
Parte de la información aparece en idioma inglés.
Sobre mí
I’m a creative Pixel Artist and Pixel Animator with a strong eye for detail and a passion for retro style visuals. I specialize in crafting clean, high quality pixel art, pixel illustrations, and smooth pixel animations that work perfectly for games, apps, social media, and branding projects. From character sprites and environments to animated loops and detailed pixel illustrations, I focus on sharp design, accurate proportions, and fluid animation that feels alive even at a small scale. Every piece is carefully built pixel by pixel to ensure clarity, consistency, and professional quality.... Lee más

Habilidades

c
chrisaudrey0
Chris
desconectado • 
Tiempo medio de respuesta: 3 horas

Revisa mis servicios

Diseño de personajes
I will pixel art sprite sheet game asset character animation pixel art 2d sprite sheet
Diseño de personajes
I will do pixel art animation 2d sprite sheet pixel art character and pixel game assets

Experiencia laboral

Self_Employed

Pixel Artist & Pixel Animation Designer

Self Employed • Freelance

Jan 2021 - Present5 yrs 4 mos

I create high quality pixel art and pixel animations for games, apps, social media content, and creative branding projects. My work includes character sprites, environment designs, animated loops, icons, and detailed retro style illustrations built with strong attention to detail and visual consistency. I specialize in clean pixel design, smooth frame by frame animation, and visually engaging retro aesthetics that help clients bring their ideas to life. Each project is carefully crafted pixel by pixel to ensure accurate proportions, fluid motion, and professional presentation across different platforms and screen sizes. I have worked with independent creators, game developers, and online brands to produce custom pixel assets, animated scenes, and unique retro inspired visuals tailored to their creative goals and project requirements.