Hi, I’m Chris, a 3D generalist and 2D animation specialist working across Autodesk Maya, Cinema 4D, Blender, Spine 2D, and Moho Pro.
I cover the full production pipeline — modeling, rigging, animation, texturing, and rendering — for games, brands, films, and e-commerce. From skeletal character rigs and loopable game animation packs to photorealistic CGI product commercials, every delivery is clean, commercial-licensed, and on schedule.
No shortcuts. No ghosting. Message me and let's scope it right.... Lee más