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Professional 3D Artist and Character Specialist
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Professional 3D Artist
Self Employed
Oct 2020 - Present • 5 yrs 11 mos
Professional 3D Artist specializing in 3D character modeling, character rigging, animation, model fixing, optimization, and conversion. Experienced in creating custom characters, avatars, game ready assets, props, weapons, and cosplay models. Skilled in Blender, Maya, Unity, Unreal Engine, iClone, Character Creator, VRChat, VRoid, MMD, Warudo, SFM, and ARKit. I focus on clean topology, professional rigging, accurate weight painting, optimized models, and high quality results tailored to each client's requirements.