I will pixel art background pixel art scene game environment parallax pixel animation

C
charlespixel
C
charlespixel
Charles P
Parte de la información aparece en idioma inglés.

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Every game world needs a backdrop that pulls players in. A weak background breaks immersion a great one makes the whole world feel real.


I create pixel art backgrounds, game backgrounds, pixel art scenes, and 2D environments for platformers, RPGs, side scrollers, dungeon crawlers, and indie games. Every pixel art background is hand drawn with clean layering, strong depth, and a visual style that locks into your game's identity from the first frame.


What I deliver:

  • Pixel art background and pixel art scene for any genre
  • Parallax background layers for smooth scrolling depth
  • Animated background loops for live game environments
  • Side scroller and platformer pixel art backgrounds
  • RPG, dungeon, forest, city, and sky pixel art scenes
  • Retro 8-bit and 16-bit pixel art environments
  • Indie game backgrounds and custom pixel art landscape


Every game background is delivered as layered PNG files so you can separate foreground, midground, and background for parallax animation in Unity, Godot, RPG Maker, or any engine. Clean, organized, and ready to drop into your game on the same day.


Send me your game style, scene type, and resolution let's build a world worth playing in.

Preferencia de estilo de entrega

Informa al freelancer cualquier preferencia o inquietud que tengas con respecto al uso de herramientas de IA en la finalización y/o entrega de tu pedido.

Conoce a Charles P

Charles P

Expert Pixel Artist and Character Designer

5.0(1)
  • DeReino Unido
  • Miembro desdejun 2026
  • Responde aprox. en:3 horas
  • Última entrega3 semanas
  • Idiomas

    Inglés, Español, Francés
One look at your game art and players already know if it's worth playing. I create pixel art characters, sprite sheet animation, tilesets, pixel backgrounds, and 2D game assets for indie games, RPGs, and platformers all built with clean detail and a style that holds tight frame to frame. Walk cycles, animated sprite sheets, retro 8-bit tiles, pixel art environments, custom scenes all handled from 16x16 to 128x128. Files are delivered ready for Unity, Godot, and RPG Maker. Communication stays tight from first message to final delivery. Let's build something your players will not forget!

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