I’m a skilled 3D artist with over 5 years of experience specializing in hard surface modelling and environment props. I create high-quality, realistic assets using a PBR workflow to ensure stunning textures and detail. Proficient in 3ds Max and Substance Painter, I’ve worked on diverse projects including architectural rendering, automotive, weapons, aircraft, and game environments. I’m a dedicated freelancer focused on delivering top-quality results on time.... Lee más