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charlesdaviau

Charles Daviau

@charlesdaviau

Professional 3D Character Artist Modeling, Texturing and Animation

Francia
Francés, Inglés, Español, Alemán, Italiano
Parte de la información aparece en idioma inglés.
Sobre mí
I'm a professional 3D character artist specializing in high-quality character modeling, realistic PBR texturing, sculpting, rigging, and animation. I create game-ready characters, MetaHumans for Unreal Engine, custom Roblox characters and NPCs, as well as detailed 3D models for printing and rendering. My goal is to transform your ideas into visually stunning, optimized 3D assets through creativity, precision, and attention to detail. I am committed to delivering quality results that meet your project requirements and bring your vision to life. Let's create something exceptional together!... Lee más

Habilidades

c
charlesdaviau
Charles Daviau
desconectado • 

Revisa mis servicios

Modelado de personajes
I will create custom roblox character models, npcs, riggig and animation in blender
Modelado de personajes
I will sculpt custom 3d characters, figures and statues for 3d printing and rendering

Porfolio

Experiencia laboral

Mikros_Animation

3D Character Modeling and Animation Artist

Mikros Animation

Apr 2020 - May 2020 • 1 mo

Focused on 3D character development, digital sculpting, rigging, and animation workflows. Created detailed character assets, prepared models for animation, and developed production-ready digital content. Applied strong attention to detail to ensure smooth character movement, quality modeling, and visually engaging results.

Illumotion_Studio

3D Texture and Modeling Artist

Illumotion Studio

Mar 2020 - Apr 2020 • 1 mo

Specialized in creating detailed 3D characters and high-quality textures for digital production. Worked with realistic materials, surface detailing, UV mapping, and PBR texturing workflows. Used professional 3D software to develop visually appealing assets while maintaining consistency, precision, and quality throughout the production process.

Ubisoft

3D Character Artist

Ubisoft

Feb 2020 - Mar 2020 • 1 mo

Worked on 3D character modeling and asset creation for interactive gaming projects. Specialized in developing detailed character models, optimizing assets for real-time environments, and preparing production-ready models. Focused on character proportions, topology, UV mapping, and visual quality to meet professional game development standards.