3D Game Asset Designer and Roblox UGC and Environment Modeler
Brasil
Portugués, Inglés
Parte de la información aparece en idioma inglés.
Sobre mí
Hi! I’m Gustavo, a 3D Artist creating game-ready assets. I combine Blender modeling with professional Substance 3D PBR texturing to bring your projects to life.
Whether for Roblox, Unity, or Unreal, I deliver clean, optimized, and visually stunning models.
Services:
3D Modeling: Hard surface, props & environments.
Pro PBR Texturing: Stylized or realistic looks in Substance 3D.
Technical Consulting: Fixing meshes, UVs, and export settings to ensure your assets work perfectly in-game.
Let’s elevate your project’s quality. Send me a message, and let’s get to work!... Lee más