I will do weapons and assets for video games

C
carlostellezart
C
carlostellezart
Carlos T
Parte de la información aparece en idioma inglés.

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Welcome to my gig!


First of all, please contact me before placing an order to share the references and details so we can agree on a price and delivery date, and I'll send you a custom offer.


I am Carlos, a 3D Character Artist with over three years of relevant experience in the video game industry.


In my last role at VOLTA, I worked closely with Art Directors to ensure that the props followed the initial brief, and I was mainly focused on 3D modeling and integrating assets into the game engine. Also, I participated in more than three video games, sculpting high-poly characters, weapons and props in ZBrush, creating efficient low-poly models in Maya, and applying PBR materials and textures in Substance Painter and Photoshop.


I can create any character you want, but I need the Concept Art to do it in the best way. I don't handle rigging or animation; my expertise lies in 3D modeling and texturing.


Why should we work together?


  • Great topology
  • High-quality models
  • Great communication
  • I'm an experienced 3D Character Artist
  • I can work in different styles


If you are interested, PLEASE CONTACT ME BEFORE PLACING THE ORDER.

Preferencia de estilo de entrega

Informa al freelancer cualquier preferencia o inquietud que tengas con respecto al uso de herramientas de IA en la finalización y/o entrega de tu pedido.

Conoce a Carlos T

Carlos T

Character Artist and 3D Modeler

  • DeEspaña
  • Miembro desdeabr 2021
  • Idiomas

    Español, Inglés
I'm Carlos, a Character Artist and 3D Modeler with over four years of experience in modeling and texturing characters, creatures, and props for video games. I specialize in both organic and hard-surface modeling, with a strong foundation in human and creature anatomy.

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