I will create interactive unity 3d environment, vrchat world, vrc metaverse, vrchat map

C
cannonbomi
C
cannonbomi
Dammy
Parte de la información aparece en idioma inglés.

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About This Gig


I will build a custom 3D environment with detailed spaces, optimized assets, interactive elements, and an atmosphere that makes your world feel unique and engaging.


I focus on creating environments that balance visual quality, performance, navigation, and user experience. Depending on your requirements, I can develop the world from concept art, references, sketches, existing assets, or a detailed description.


World optimization can also be considered for vrchat performance, including asset organization, scene optimization, materials, lighting, and reducing unnecessary scene complexity.


I can create:


  • Custom vrchat worlds and 3D environments
  • Social, hangout and community worlds
  • Anime, fantasy, scifi and cyberpunk environments
  • Clubs, cafés, apartments and houses
  • Cities, towns, islands and outdoor environments
  • Event, showcase and metaverse worlds
  • Custom 3D props, furniture and environmental assets
  • Interactive doors, buttons, objects and world features
  • Lighting, materials, textures and atmospheric effects
  • Avatar spawn area


Please contact me before ordering with your references, world concept, target platform, required features, and any existing assets.

Preferencia de estilo de entrega

Informa al freelancer cualquier preferencia o inquietud que tengas con respecto al uso de herramientas de IA en la finalización y/o entrega de tu pedido.

Conoce a Dammy

Dammy

Professional vrchat artist

  • DeEstados Unidos
  • Miembro desdesep 2026
  • Idiomas

    Español, Inglés, Francés, Alemán, Portugués
I’m a 3D artist and VRChat creator specializing in custom VRChat avatars, anime and furry characters, outfits, accessories, and world assets. I use Blender, Maya, Illustrator, and Unity to create clean, optimized, and visually appealing assets for VRChat. My services include avatar customization, clothing, materials, textures, expressions, PhysBones, and PC/Quest optimization. I pay close attention to detail and focus on delivering high quality, game ready results that match your vision.

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