Hi, I’m a professional MetaHuman Character Modeler. I create custom 3D characters for games, films, and digital projects. I work with Unreal Engine, MetaHuman Creator, Blender, and Maya to create detailed characters with clean models, realistic faces, proper rigging, and smooth results. I can help with character modeling, face design, body setup, clothing, hair, and optimization. My goal is to deliver quality 3D characters that match your project needs.
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