
Bruce
3d Artist and Designer
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Experiencia laboral
3D Artist & Designer
Self Employed • Freelance
Apr 2026 - Present • 3 mos
I specialize in high-fidelity 3D modeling, asset creation, and organic digital sculpting. I partner with independent creators, brands, and production studios to translate concept sketches, wireframes, and creative briefs into production-ready 3D visuals optimized for product animations, interactive media, and visualization pipelines. Core Responsibilities: 3D Modeling & Topology: Developing clean, production-ready assets ranging from high-precision hard-surface vehicles with flawless all-quad edge loops to stylized organic characters. Digital Sculpting & Anatomy: Utilizing digital clay tools to block out anatomically sound character base meshes, structural muscle flows, and high-density animal fur details. Asset Optimization for Animation: Structuring clean polygon geometry and surface flows designed to deform naturally during rigging and eliminate pinching or artifacting under dynamic studio lighting. Pipeline Collaboration: Delivering optimized, studio-grade 3D assets meticulously organized and formatted to seamlessly integrate into client visualization and product animation pipelines.