Hi, I’m a professional 3D Artist specializing in character modeling, rigging, fixing, optimization, conversion, and animation. I work with CC4, CC5, iClone, Maya, Blender, Unreal Engine, Unity, MMD, VRoid, VRChat, Warudo, SFM, and ARKit. I can help create, fix, optimize, convert, and rig custom 3D characters, avatars, props, weapons, and cosplay models. I focus on clean topology, smooth weight painting, accurate rigging, and animation ready results. Whether you need a character fixed, rigged, converted, optimized, or prepared for your preferred platform, I’m here to help.
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