
Brian A
Turning bold ideas into unforgettable games Let build something amazing
Habilidades

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Experiencia laboral
Unity Game Developer | 2D & 3D Mobile, PC, Racing, RPG & Hyper-Casual Games
Fiverr • Freelance
Jan 2026 - Present • 8 mos
Unity Game Developer | 2023–Present I have built my experience around developing engaging, functional, and polished games using Unity for mobile and PC platforms. My work covers both 2D and 3D game development, from transforming an initial concept into a playable prototype to developing complete game systems, optimizing performance, fixing bugs, and preparing projects for delivery. Throughout my development experience, I have worked on different game genres, including racing games, RPGs, survival games, hyper-casual games, puzzle games, arcade games, and endless runners. This has helped me develop a flexible approach to game design and programming, allowing me to adapt gameplay mechanics and technical solutions to different project requirements. Key Expertise & Achievements: * Developed 2D and 3D Unity games for Android, iOS, and PC platforms. * Created responsive player controls, movement systems, combat mechanics, racing systems, enemy behaviors, scoring systems, checkpoints, levels, and progression features. * Built engaging gameplay loops for hyper-casual, arcade, puzzle, endless runner, RPG, survival, and racing projects. * Implemented user interfaces, menus, buttons, HUD systems, settings, pause screens, game-over screens, and progression interfaces. * Integrated gameplay systems such as health, inventory, rewards, checkpoints, timers, achievements, and level progression. * Optimized projects for smoother performance, responsive controls, efficient scene management, and better gameplay experiences across supported devices. * Diagnosed and resolved gameplay bugs, technical issues, performance problems, and compatibility challenges during development. * Delivered organized Unity projects with reusable components and understandable source code to make future updates easier. My goal is to combine technical Unity expertise with creative problem-solving to turn each client's idea into a functional and enjoyable game.