Hi! I'm a 3D Game Artist specializing in low/high-poly models, game assets, and stylized environments. I work with Blender, Maya, ZBrush, Substance Painter, Photoshop, Unity, and Unreal Engine. I create optimized, game-ready models with clean topology and high-quality textures. I focus on clear communication, meeting deadlines, and delivering reliable results. Whether you need props, environments, or custom 3D assets, I'm here to help bring your ideas to life.... Lee más