b
borgata_lucas

ISOSPRITE

@borgata_lucas

Isometric Pixel Art

Nigeria
Inglés, Español, Francés, Portugués
Parte de la información aparece en idioma inglés.
Sobre mí
I’m a professional Isometric Pixel Artist specializing in detailed 2D game environments, maps, backgrounds, buildings, characters, props, and assets. I create clean, vibrant, and highly polished isometric artwork for games, apps, websites, animations, and creative projects. Whether you need a complete isometric world, pixel-art environment, RPG map, city scene, game asset pack, or custom illustration, I can transform your ideas into visually engaging artwork with strong composition, depth, perspective, and consistent styley... Lee más

Habilidades

b
borgata_lucas
ISOSPRITE
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Fondos y entornos
I will create isometric pixel art tileset top down isometric map game environment
Ilustraciones
I will draw 2d pixel art 3d isometric map flat vector map illustration for park tourism

Porfolio

Experiencia laboral

Fiverr

Pixel Art Artist

Fiverr • Freelance

Mar 2021 - Present • 5 yrs 7 mos

Freelance Pixel Artist & 2D Game Asset Designer I have worked on a variety of creative projects involving pixel art, isometric environments, tilesets, game assets, character sprites, and animated sprites. I collaborate with indie game developers, content creators, and private clients to turn concepts and references into polished, production-ready artwork. My experience includes creating assets for RPGs, strategy games, simulation games, platformers, mobile games, and retro-style projects, while maintaining consistency with the client's existing art direction. Achievements • Created custom isometric pixel art environments and maps for game projects. • Designed detailed tilesets, terrain, buildings, props, and environmental assets. • Produced character sprites and sprite sheets for different game mechanics and animations. • Successfully adapted artwork to different pixel art styles, resolutions, and color palettes. • Delivered organized and game-ready assets suitable for integration into engines such as Unity, Godot, and RPG Maker. • Turned rough sketches, references, and ideas into polished visual assets. • Maintained consistent art direction across multiple assets within the same game project. • Worked closely with clients to understand their vision and deliver artwork that meets their technical and creative requirements.