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blandordev

Ben L

@blandordev

Software Engineer

Reino Unido
Inglés
Parte de la información aparece en idioma inglés.
Sobre mí
Software Engineer and Game Developer with 6+ years of professional AAA and indie experience. I help turn ideas and problem areas into working software. I can build gameplay features and systems, create rapid prototypes, optimise performance, fix difficult bugs, and develop simple, fast, responsive websites. I work with C++, C#, Unreal Engine, Unity, Godot, and modern web technologies. Whether you need a quick fix, a prototype, or a complete feature, send me a message and let’s discuss it.... Lee más

Habilidades

b
blandordev
Ben L
desconectado • 

Revisa mis servicios

Creación de prototipos
I will create a polished gameplay prototype in any engine

Porfolio

Experiencia laboral

Climax

Software Engineer

Climax • Tiempo completo

Jan 2020 - Jan 20233 yrs

Contributed extensively to Mindseye (UE5) and related projects. Owned engine extension & compatibility work, building systems to improve interoperability with other engine/tooling contexts. Performed engine usage optimisation: profiled performance bottlenecks, proposed solutions, and regularly modified engine-side code/usage patterns to meet project performance needs. Implemented gameplay/tech features including: lamppost/prop physics, vertex-based foliage bending system, skeletal-based foliage system, SDF rendering research and feasibility exploration. Ported F1 2021 to the Windows Store with one other programmer. Implemented Microsoft platform integration, including services such as leaderboards, achievements, and rich presence, alongside improvements to the build pipeline. Also contributed performance and bugfixing on Jumanji: Reverse the Curse, a location-based VR experience, in addition to unreleased titles.