I'm a professional 3D Game Map and Weapon Designer specializing in game-ready environments, FPS maps, realistic weapons, and custom game assets. I create detailed multiplayer maps, tactical arenas, military environments, hard-surface weapons, props, and optimized 3D models for Unreal Engine, Unity, and other game projects. Using Blender and other industry-standard tools, I focus on quality, performance, and attention to detail. Let's bring your game ideas to life with stunning 3D assets!... Lee más