b
bagoro_khushall

Muntazir Abbas

@bagoro_khushall
4.0(8)

3D Character Modeler and Game Asset Artist in Blender

Pakistán
Inglés, Urdu
Parte de la información aparece en idioma inglés.
Sobre mí
My name is Muntazir Abbas, and I’m a 3D Artist with 5+ years of experience in 3D character modeling and game assets creation. I specialize in: 🎮 Game-ready characters (stylized, realistic, low-poly, VRChat avatars) 🗡️ Game assets (weapons, props, environments, low-poly models) 🖌️ Texturing & rendering (PBR, UV mapping, Substance Painter) 🕹️ Rigging & animation-ready models I use Blender as my main tool and can deliver files in FBX, OBJ, BLEND, STL, GLB formats optimized for Unity, Unreal, and other game engines. 📩 Let’s discuss your idea and bring your vision to life!... Lee más

Habilidades

b
bagoro_khushall
Muntazir Abbas
desconectado • 

Revisa mis servicios

Animación de personajes
I will create 3d characters for your game, animation, or vrchat
4.0(8)
Modelado de personajes
I will do rigging of your characters in blender

Porfolio

8 Reseñas
4.0

(7)
(1)
(0)
(0)
(0)
Desglose de calificaciones
  • Nivel de comunicación del Freelancer
    5
  • Calidad de la entrega
    3
  • Valor de la entrega
    4
1-5 de 8 reseñas
Ordenar por
Más relevante
    C
    image-docs

    catking

    US

    Estados Unidos

    4

    Muntazir Abbas was very quick to respond, which I appreciated. He is eager to do great work.

    Hasta USD50

    $

    5 días

    Tiempo

    gig

    Animación de personajes

    Imagen de muestra de trabajo
    Útil?
    No
    L

    lehelszucsy

    HU

    Hungría

    5

    It was really good!

    Imagen de muestra de trabajo
    Útil?
    No
    F

    focusrite22

    US

    Estados Unidos

    5

    good rate, fast work

    Útil?
    No
    F

    foxescnft

    GB

    Reino Unido

    5

    Amazing work.

    Útil?
    No
    K

    kreh21

    US

    Estados Unidos

    5

    Bagoro was quick to respond and did an amazing job! Highly recommended. Looking forward to working with him in the future.

    Útil?
    No