I'm a passionate 3d character artist specializing in realistic game ready characters, Metahumans, stylized character, cartoon character action figures and custom 3d avatars. I create high quality models for unreal Engine, unity, games, cinematics animation and collectibles using Blender, ZBrush, Maya and substance painter. My focus is on clean topology, detailed textures optimized assets and delivering characters that bring your ideas to life with quality creativity and attention to detail... Lee más