I will develop your unity multiplayer game using photon or netcode

A
ansn285
A
ansn285
Ans Naveed
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Need multiplayer working in Unity without weeks of desync bugs?


I'm a Unity developer with 4+ years of experience: shipped mobile titles at a game studio, plus multiple online multiplayer games built from scratch with Photon (PUN/Fusion) and Netcode for GameObjects.


WHAT I BUILD

  1. Lobby, room & matchmaking systems
  2. Player spawning, movement & animation sync
  3. RPCs, NetworkVariables, ownership & authority
  4. Client prediction, interpolation, lag compensation
  5. Voice chat, in-game chat, session state P2P, Relay, or dedicated server setup


ALSO GOOD FOR

Desync, rubber-banding, host migration, and the classic "works in the editor, breaks in the build" bugs.


WHY ME

  1. Contributed to a top-charting mobile title (Hexa Sort) on iOS & Android
  2. Built a LiveOps feature that drove 1.5x revenue growth
  3. Shipped The Doorway Effect (online horror) and The Link Up (multiplayer party)
  4. Clean, commented, scalable C# code you can actually maintain
  5. Unity 2020 through Unity 6 | PC, Mobile, VR


Send me your Unity version, your network stack, and what's broken or what you want built. I'll tell you honestly whether I can do it and how long it'll take.

Conoce a Ans Naveed

Ans Naveed

Unity multiplayer developer

5.0(2)
  • DePakistán
  • Miembro desdemay 2018
  • Responde aprox. en:1 hora
  • Última entrega2 meses
  • Idiomas

    Urdu, Punjabí, Inglés, Japonés, Alemán
🚀 Professional Game Developer | 4+ Years of Experience 🎮 Are you looking for a skilled game developer to bring your vision to reality? With over 4 years of experience in Unity, and game design, I specialize in game mechanics, multiplayer systems, AI development, and performance optimization. Whether you're creating an indie hit or need expert game mechanics, I've got you covered! 💡 Let’s create an amazing game together! Contact me to discuss your project. 🚀

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