2d spine animation 3d blender artist animation rigging spine pro
Reino Unido
Inglés, Español
Parte de la información aparece en idioma inglés.
Sobre mí
I help game developers, studios, and creators turn concepts into polished, production-ready characters and animation. With expertise in Spine 2D and Blender 3D, I solve the technical and creative challenges that often make game assets difficult to use. From clean character rigging, skeletal animation, mesh deformation, and smooth gameplay movements to detailed 3D modeling, texturing, UV mapping, rigging, and animation, I build assets around your project’s needs. I focus on efficient workflows, organized files, appealing visuals, and reliable results that integrate into your production pipeline... Lee más