a
anidynamix

AniDy

@anidynamix

WUGA

Corea del Sur
Coreano
Parte de la información aparece en idioma inglés.
Sobre mí
Hi, I’m a 3D animator and motion capture specialist. I specialize in turning raw video references into high-quality 3D animations (Video to FBX) and delivering production-ready, precise mocap clean-up. Using Autodesk Maya, I fix critical errors that AI tools leave behind. I focus on ensuring flawless foot-locking (no foot sliding), removing joint jitter, and fixing bone flips so your animations work perfectly right away. Whether you need assets for Unreal Engine, Unity, or custom rigs, I deliver studio-quality results.... Lee más

Habilidades

a
anidynamix
AniDy
desconectado • 
Tiempo medio de respuesta: 1 hora

Revisa mis servicios

Animación de personajes
I will professional video to fbx mocap conversion and maya cleanup