a
andy_kurniawan0

Andy

@andy_kurniawan0

3D Enthusiast

Indonesia
Inglés, Indonesio
Parte de la información aparece en idioma inglés.
Sobre mí
Hello! My name is Andy Kurniawan and i am used to create things like chibi 3D models. Are you Streamer, Company or V-Tuber? If yes i can create your chibi model like you want. Even if not i can still make your dream model come true. Let's Go!... Lee más

Habilidades

a
andy_kurniawan0
Andy
desconectado • 

Revisa mis servicios

Modelado de personajes
I will create full 3d chibi modelling just for you

Porfolio

Experiencia laboral

Brilyan_Trimatra Utama

3D Generalist

Brilyan Trimatra Utama • Tiempo completo

May 2021 - Present5 yrs 4 mos

Work Experience 1. VR & 3D Simulation Artist Role: VR Developer & 3D Artist (Educational Simulation) Period: 2023 – Present Description: Developed an interactive VR educational simulation for an industrial pump house (pumping station) facility. Modeled accurate 3D industrial assets, mechanical equipment, piping systems, and architectural structures in Blender. Integrated assets and interactive mechanics into Unity, maintaining strict VR performance standards (90+ FPS). Designed user-friendly simulation workflows for technical training and educational purposes. 2. 3D Venue & Architectural Visualization Specialist Role: 3D Visualization Specialist (Contract / Project-Based) Period: 2023 – 2024 Description: Modeled 3D stadium environments and facilities for spatial pre-visualization. Designed arena layouts and floor plans for international sporting events, including the 10th Shitoryu Karatedo International Championships. Assisted event organizers with spatial planning, spectator seating, and camera placement previews. 3. 3D Generalist & Character Artist Role: 3D Generalist (Freelance) Period: 2022 – Present Description: Created optimized, game-ready assets, props, and stylized anime character models (NPR/cel-shading). Executed clean topology, efficient UV unwrap, and PBR/NPR texturing using Blender and Substance Painter. Handled asset integration and lighting across Unity and Unreal Engine.