
Andrew A.
Full Stack Game Studio Delivering Unity Unreal AR VR in 2D and 3D Game Engine
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Experiencia laboral
Full-Stack Game Developer and Environment Designer
Maliyo Games • Freelance
Apr 2023 - May 2024 • 1 yr 1 mo
Worked as a hands-on full-stack game developer and 3D environment designer, personally handling game programming, level design, environment art, and AR feature integration across a range of client and personal game projects. Built foundational expertise across Unity and Unreal Engine while developing a deep specialization in mobile game development, 3D world building, and augmented reality implementation. Achievements -Developed multiple 2D and 3D game prototypes and complete titles across mobile and PC platforms, building a strong personal portfolio. Mastered AR development using Unity AR Foundation, delivering marker-based and markerless augmented reality features in mobile game projects -Designed and built optimized 3D environments, terrains, and game levels with a focus on visual quality and mobile performance using Unity, ProBuilder, and Blender -Gained hands-on proficiency across multiple game engines including Unity, Unreal Engine, and Godot, enabling versatile and flexible project execution for diverse client needs -Developed strong C# and C++ programming skills applied across gameplay mechanics, game systems, UI implementation, and performance optimization for mobile and PC platforms -Established core studio processes for client onboarding, project scoping, milestone tracking, and quality assurance that later scaled into the agency's full operational workflow